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  • Max Todd and the Flu Shot Frenzies

    Quick-thinking Max invents a secret game to try to stay calm at the doctor's office.

    $16.95, Paperback
    Interest ages: 6-10
    Reading level: Grade 1
  • Max Todd and the School Trip Squirmies

    Max is stuck with the school bully and a case of the Super Fidgets on a school trip, but Max's creativity saves the day.

    $16.95, Paperback
    Interest ages: 6-10
    Reading level: Grade 1
  • Max Todd Gets the Super Fidgets

    A rhyming game keeps Max Todd’s fidgets at bay – unless frenemy Mandy Beth manages to trip him up!

    $16.95, Paperback
    Interest ages: 6-10
    Reading level: Grade 2
  • Max Todd's Big Game Jitters

    The Super Fidgets leave Max jumping up and down during the championship soccer game against the school bully's team.

    $16.95, Paperback
    Interest ages: 6-10
    Reading level: Grade 2
  • Max Todd's Camping Chaos

    A wasp sting leaves Max hopping up and down with the Super Fidgets and he devises a counting game to distract himself.

    $16.95, Paperback
    Interest ages: 6-10
    Reading level: Grade 1
  • Max Todd's Frantic Friend Countdown

    Max tries to calm the Super Fidgets by giving himself only five chances to become friends with the new kid in his class.

    $16.95, Paperback
    Interest ages: 6-10
    Reading level: Grade 1
  • Daredevil Morgan

    When Aldeen ruins Morgan's prize-worthy pumpkin at the fair, he challenges her to a bumper car war to settle the score. Instead, she dares him to ride the rollercoaster. Is Morgan brave enough to do it? An early chapter book with dyslexia-friendly features.
    $14.95, Hardcover
    Interest ages: 5-8
    Reading level: Grade 2
    Lexile Reading Level: 660L
  • Morgan the Brave

    Morgan's nervous about Curtis's birthday party because a super scary movie is promised as the main event. Morgan must overcome his scary-movie-phobia to have fun at the party. An early chapter book with dyslexia-friendly features.
    $14.95, Hardcover
    Interest ages: 5-8
    Reading level: Grade 2
    Lexile Reading Level: 590L
  • Morgan's Got Game

    Morgan is left out when everyone in grade three starts playing a videogame at recess. When bullies accuse his frenemy Aldeen of faking her gaming, Morgan must stand up for her. An early chapter book with dyslexia-friendly features.
    $5.95, Paperback
    Interest ages: 5-8
    Reading level: Grade 2
    Lexile Reading Level: 600L
  • Morgan on Ice

    Morgan promises Aldeen he'll go to Princesses on Ice, even though he HATES skating and has plans to go to a monster truck rally with Charlie instead. Morgan must overcome his fear of conflict to resolve the dilemma. An early chapter book with dyslexia-friendly features.
    $5.95, Paperback
    Interest ages: 5-8
    Reading level: Grade 2
    Lexile Reading Level: 610L
  • Morgan's Secret

    When Morgan's best friend Charlie tells him a secret he swears he can keep one.
    $5.95, Paperback
    Interest ages: 5-10
  • Lilly Traps the Bullies

    Lilly has to make a decision: choose between old friends and the gang of cool kids.
    $5.95, Paperback
    Interest ages: 6-9
    Lexile Reading Level: 540
  • Campfire Morgan

    Morgan's not a great camper. But that's not going to stop him from bragging to his friends about his family's upcoming camping trip.
    $5.95, Paperback
    Interest ages: 6-9
  • Wrong Time, Wrong Place

    When Corey gets caught opening the boys' washroom window to let smoke out, he's resigned to being called a troublemaker.
    $8.95, Paperback
    Interest ages: 11-16
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